--------------------- PatchSet 3367 Date: 2001/11/22 18:05:12 Author: kinkie Branch: ntlm Tag: (none) Log: From the Samba sources. Members: src/auth/ntlm/helpers/winbind/wb_common.c:1.1->1.1.2.1 --- /dev/null Wed Feb 14 00:55:47 2007 +++ squid/src/auth/ntlm/helpers/winbind/wb_common.c Wed Feb 14 00:56:34 2007 @@ -0,0 +1,374 @@ +/* + Unix SMB/Netbios implementation. + Version 2.0 + + winbind client common code + + Copyright (C) Tim Potter 2000 + Copyright (C) Andrew Tridgell 2000 + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +#include "winbind_nss_config.h" +#include "winbindd_nss.h" + +/* Global variables. These are effectively the client state information */ + +static int established_socket = -1; /* fd for winbindd socket */ +static char *excluded_domain; + +/* + smbd needs to be able to exclude lookups for its own domain +*/ +void winbind_exclude_domain(const char *domain) +{ + SAFE_FREE(excluded_domain); + excluded_domain = strdup(domain); +} + + +/* Initialise a request structure */ + +void init_request(struct winbindd_request *request, int request_type) +{ + static char *domain_env; + static BOOL initialised; + + request->cmd = (enum winbindd_cmd)request_type; + request->pid = getpid(); + request->domain[0] = '\0'; + + if (!initialised) { + initialised = True; + domain_env = getenv(WINBINDD_DOMAIN_ENV); + } + + if (domain_env) { + strncpy(request->domain, domain_env, + sizeof(request->domain) - 1); + request->domain[sizeof(request->domain) - 1] = '\0'; + } +} + +/* Initialise a response structure */ + +void init_response(struct winbindd_response *response) +{ + /* Initialise return value */ + + response->result = WINBINDD_ERROR; +} + +/* Close established socket */ + +void close_sock(void) +{ + if (established_socket != -1) { + close(established_socket); + established_socket = -1; + } +} + +/* Connect to winbindd socket */ + +static int open_pipe_sock(void) +{ + struct sockaddr_un sunaddr; + static pid_t our_pid; + struct stat st; + pstring path; + + if (our_pid != getpid()) { + if (established_socket != -1) { + close(established_socket); + } + established_socket = -1; + our_pid = getpid(); + } + + if (established_socket != -1) { + return established_socket; + } + + /* Check permissions on unix socket directory */ + + if (lstat(WINBINDD_SOCKET_DIR, &st) == -1) { + return -1; + } + + if (!S_ISDIR(st.st_mode) || + (st.st_uid != 0 && st.st_uid != geteuid())) { + return -1; + } + + /* Connect to socket */ + + strncpy(path, WINBINDD_SOCKET_DIR, sizeof(path) - 1); + path[sizeof(path) - 1] = '\0'; + + strncat(path, "/", sizeof(path) - 1); + path[sizeof(path) - 1] = '\0'; + + strncat(path, WINBINDD_SOCKET_NAME, sizeof(path) - 1); + path[sizeof(path) - 1] = '\0'; + + ZERO_STRUCT(sunaddr); + sunaddr.sun_family = AF_UNIX; + strncpy(sunaddr.sun_path, path, sizeof(sunaddr.sun_path) - 1); + + /* If socket file doesn't exist, don't bother trying to connect + with retry. This is an attempt to make the system usable when + the winbindd daemon is not running. */ + + if (lstat(path, &st) == -1) { + return -1; + } + + /* Check permissions on unix socket file */ + + if (!S_ISSOCK(st.st_mode) || + (st.st_uid != 0 && st.st_uid != geteuid())) { + return -1; + } + + /* Connect to socket */ + + if ((established_socket = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) { + return -1; + } + + if (connect(established_socket, (struct sockaddr *)&sunaddr, + sizeof(sunaddr)) == -1) { + close_sock(); + established_socket = -1; + return -1; + } + + return established_socket; +} + +/* Write data to winbindd socket with timeout */ + +int write_sock(void *buffer, int count) +{ + int result, nwritten; + + /* Open connection to winbind daemon */ + + restart: + + if (open_pipe_sock() == -1) { + return -1; + } + + /* Write data to socket */ + + nwritten = 0; + + while(nwritten < count) { + struct timeval tv; + fd_set r_fds; + int selret; + + /* Catch pipe close on other end by checking if a read() + call would not block by calling select(). */ + + FD_ZERO(&r_fds); + FD_SET(established_socket, &r_fds); + ZERO_STRUCT(tv); + + if ((selret = select(established_socket + 1, &r_fds, + NULL, NULL, &tv)) == -1) { + close_sock(); + return -1; /* Select error */ + } + + /* Write should be OK if fd not available for reading */ + + if (!FD_ISSET(established_socket, &r_fds)) { + + /* Do the write */ + + result = write(established_socket, + (char *)buffer + nwritten, + count - nwritten); + + if ((result == -1) || (result == 0)) { + + /* Write failed */ + + close_sock(); + return -1; + } + + nwritten += result; + + } else { + + /* Pipe has closed on remote end */ + + close_sock(); + goto restart; + } + } + + return nwritten; +} + +/* Read data from winbindd socket with timeout */ + +static int read_sock(void *buffer, int count) +{ + int result = 0, nread = 0; + + /* Read data from socket */ + + while(nread < count) { + + result = read(established_socket, (char *)buffer + nread, + count - nread); + + if ((result == -1) || (result == 0)) { + + /* Read failed. I think the only useful thing we + can do here is just return -1 and fail since the + transaction has failed half way through. */ + + close_sock(); + return -1; + } + + nread += result; + } + + return result; +} + +/* Read reply */ + +int read_reply(struct winbindd_response *response) +{ + int result1, result2 = 0; + + if (!response) { + return -1; + } + + /* Read fixed length response */ + + if ((result1 = read_sock(response, sizeof(struct winbindd_response))) + == -1) { + + return -1; + } + + /* We actually send the pointer value of the extra_data field from + the server. This has no meaning in the client's address space + so we clear it out. */ + + response->extra_data = NULL; + + /* Read variable length response */ + + if (response->length > sizeof(struct winbindd_response)) { + int extra_data_len = response->length - + sizeof(struct winbindd_response); + + /* Mallocate memory for extra data */ + + if (!(response->extra_data = malloc(extra_data_len))) { + return -1; + } + + if ((result2 = read_sock(response->extra_data, extra_data_len)) + == -1) { + return -1; + } + } + + /* Return total amount of data read */ + + return result1 + result2; +} + +/* Free a response structure */ + +void free_response(struct winbindd_response *response) +{ + /* Free any allocated extra_data */ + + if (response) + SAFE_FREE(response->extra_data); +} + +/* Handle simple types of requests */ + +NSS_STATUS winbindd_request(int req_type, + struct winbindd_request *request, + struct winbindd_response *response) +{ + struct winbindd_request lrequest; + struct winbindd_response lresponse; + + /* Check for our tricky environment variable */ + + if (getenv(WINBINDD_DONT_ENV)) { + return NSS_STATUS_NOTFOUND; + } + + /* smbd may have excluded this domain */ + if (excluded_domain && + strcasecmp(excluded_domain, request->domain) == 0) { + return NSS_STATUS_NOTFOUND; + } + + if (!response) { + ZERO_STRUCT(lresponse); + response = &lresponse; + } + + if (!request) { + ZERO_STRUCT(lrequest); + request = &lrequest; + } + + /* Fill in request and send down pipe */ + + init_request(request, req_type); + init_response(response); + + if (write_sock(request, sizeof(*request)) == -1) { + return NSS_STATUS_UNAVAIL; + } + + /* Wait for reply */ + if (read_reply(response) == -1) { + return NSS_STATUS_UNAVAIL; + } + + /* Throw away extra data if client didn't request it */ + if (response == &lresponse) { + free_response(response); + } + + /* Copy reply data from socket */ + if (response->result != WINBINDD_OK) { + return NSS_STATUS_NOTFOUND; + } + + return NSS_STATUS_SUCCESS; +}